![]() The assumption that MMO gaming - and gaming culture in general - is populated solely by introverted, immature, socially-awkward young men has existed for years and this idea has been lent greater popularity through high-profile television shows such as ‘The Big Bang Theory’, a show which revolves around the exploits of its four leading characters, all of whom embody at least one if not all of these traits. ![]() Today, estimates tell us that the number of WoW subscribers will decrease from 5.67 million in 2016 to 4.46 million by the end of 2023. However, as the subscriptions started decreasing since then, the developer chose to stop reporting on these figures. This figure later peaked at 12 million subscribers worldwide, by the fourth quarter of 2014. By the first quarter of 2005, the game's global subscriber number stood at 1.5 million. WoW was created in 2004 by Blizzard Entertainment and marked the fourth game in the already popular ‘Warcraft’ franchise. Among MMORPGs, one of the most well-known titles is ‘World of Warcraft’ (WoW). The most common type of these MMO subgenres is the massively multiplayer online role-playing game (MMORPG), a category which was first introduced in 1997 by the creator of ‘Ultima Online’, Richard Garriott. ![]() Within the MMO genre there are several subgenres of games which are amalgamations of pre-existing genres and the massively multiplayer online format.
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